First light
The first skill is illuminated. A clear, friendly beginning.
01 / RARITY & AWAKENING
From the first illuminated skill to a season’s Divine Aspect, every tier has a reason to be kept, played or remembered.
Spirit values are fixed for the current product framework. Market prices, production quantities and release probabilities are not part of this public experience page.
The first skill is illuminated. A clear, friendly beginning.
Skills one and two are illuminated, opening a new rhythm.
Three illuminated skills give the role a fuller tactical silhouette.
All four base skills are illuminated; the character reaches its complete base form.
All five skills are illuminated for advanced construction, story and collection.
All six skills are illuminated in a special form that preserves a season’s emotional climax.
The base battle system keeps role, formation, timing and bonds meaningful. Rarity changes the available expression; it does not replace judgement.
Illuminated skills change the width of a character’s expression, while formation and timing still decide the result.
A bound, un-spiritised physical card can continue to illuminate catalogue, bonds, titles and collector identity.
Spirit energy can enter the SHINEDAP WORLD rights system, where users choose benefits according to official availability.
Once spiritised, the physical card leaves its active collection state. SSR, UR and SP are designed to feel better kept.
ONE GROUP · ONE CONNECTED LOCAL BUSINESS SYSTEM